代码: 全选
/*
* Copyright (C) 2004-2013 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.actor.instance;
import com.l2jserver.gameserver.instancemanager.CastleManager;
import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
import com.l2jserver.gameserver.model.entity.Castle;
import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jserver.gameserver.network.serverpackets.SiegeInfo;
/*
* @author 白色浪漫
*/
public class L2CastleManageInstance extends L2NpcInstance
{
public L2CastleManageInstance(int objectId, L2NpcTemplate template)
{
super(objectId, template);
}
@Override
public void onBypassFeedback(L2PcInstance player, String command)
{
if(player == null ) return;
if (!canTarget(player))
return;
else if (command.startsWith("siege_"))
{
int castleId = 0;
if (command.startsWith("siege_gludio"))
castleId = 1;
else if (command.startsWith("siege_dion"))
castleId = 2;
else if (command.startsWith("siege_giran"))
castleId = 3;
else if (command.startsWith("siege_oren"))
castleId = 4;
else if (command.startsWith("siege_aden"))
castleId = 5;
else if (command.startsWith("siege_innadril"))
castleId = 6;
else if (command.startsWith("siege_goddard"))
castleId = 7;
else if (command.startsWith("siege_rune"))
castleId = 8;
else if (command.startsWith("siege_schuttgart"))
castleId = 9;
Castle castle = CastleManager.getInstance().getCastleById(castleId);
if(castle != null && castleId != 0)
player.sendPacket(new SiegeInfo(castle));
}
}
@Override
public void showChatWindow(L2PcInstance player)
{
player.sendPacket(ActionFailed.STATIC_PACKET);
NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
html.setFile(player.getHtmlPrefix(), "data/html/mods/CastleManager.htm");
html.replace("%objectId%", String.valueOf(getObjectId()));
player.sendPacket(html);
}
}